The Beginner’s Gamification Guide

Welcome to our gamification guide! If you want to conquer engagement and explore the best source of information in this galaxy, wander no more. You have come to the right place to start your gamification learning journey.

Gamification Guide: Chapter 1
Gamification definition
This is where your gamification learning mission starts. In Chapter 1 you’ll cover what is gamification and what is not gamification. You’ll go through a little gamification history, where we uncover where gamification came from. Next, you’ll learn to differentiate gamification, serious games and game-based learning. Then, we’ll discover gamification’s growth and who is using gamification (by region and by industry). And finally, you’ll see what the future of gamification holds.
Gamification Guide: Chapter 2
Content theories of motivation
In Chapter 2, you’ll discover what really motivates us. Here you’ll learn the 7 main theories of motivation presented by the leading psychologists in this space. We’ll also dive into the difference between content theories of motivation and process theories of motivation.
Gamification Guide: Chapter 3
Process theories of motivation and business applications.
It’s finally time to understand how motivation happens. In chapter 3, the process theories of motivation try to demonstrate the steps through which behaviour can happen. Let’s find out how we can increase the chances of a positive outcome.
Gamification Guide: Chapter 4
Behaviour Change Using Gamification
In this chapter, we’ll learn all about the stages of behaviour change, feedback loops, social theories and rewards. How can people be conditioned to create both positive and negative behaviour changes? This is what we are going to discover!
Gamification Guide: Chapter 5
How Gamification in Apps Impacts Brain Performance
Why does Gamification increase user engagement, motivation, and help to learn better and faster while having fun on the way? It’s time to uncover the secrets of neuroscience and the 5 key neurotransmitters that impact our brain and actions.